Immutable 1 Character ages very slowly and can survive indefinitely without food, water, sleep, or air Eternal 3 Character will never die of natural causes Durant 1 Character is very tough to kill Immortal 6 Character is almost indestructable and cannot be bound indefinitely Glorious 3 The character's appearance fills onlookers with a particular emotion (fear, awe, inspiration, love, etc.) Mythical creature abilities (breathe fire, fly, shapechange, etc.) Varies Assorted standard supernatural schticks Wayfinder 1 Character can see into and through secret places, and can sense them from miles away Worldwalker 3 Wayfinder, + ability to step from a chancel's gateway to any point within, and out again Gatemaker 1 Character can create a two-way gate into a chancel from any road leading into it (in the Mythic world) Elemental 2 Character may assume a body made of the Noble's Estate Sovereign's Gift 3 Character can manipulate his Estate in simple, obvious ways for 1 MP each Perfect Timing 2 or 5 Character is never late and never misses opportunities. Second version means character transcends linear time and can always be "on time" except to actually alter an existing event Devoted Populace 3 The inhabitants of the character's Chancel are universally devoted to him and would willingly sacrifice their lives for him Unblemished Guise 2 The character's Guise can't be seen through by other Powers Constant Domain (varies) Your Estate takes its own actions on your behalf, without needing your direction or orders